Uncanny Valley

In aesthetics, the uncanny valley is a hypothesized relation between an object's degree of resemblance to a human being and the emotional response to the object. The concept suggests that humanoid objects that imperfectly resemble actual human beings provoke uncanny or strangely familiar feelings of eeriness and revulsion in observers. "Valley" denotes a dip in the human observer's affinity for the replica, a relation that otherwise increases with the replica's human likeness. Examples can be found in robotics, 3D computer animations and lifelike dolls. With the increasing prevalence of virtual reality, augmented reality, and photorealistic computer animation, the "valley" has been cited in reaction to the verisimilitude of the creation as it approaches indistinguishability from reality. The uncanny valley hypothesis predicts that an entity appearing almost human will risk eliciting cold, eerie feelings in viewers.

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Crossing the Uncanny Valley: Breakthrough in technology for lifelike facial expressions in androids

Crossing the Uncanny Valley: Breakthrough in technology for lifelike facial expressions in androids - EurekAlert

A Psychologist Explains The Eerie ‘Uncanny Valley’ Phenomenon

The Creepy Feeling in the Uncanny Valley

The Creepy Feeling in the Uncanny Valley